The advent of the iPhone and its App Store have downloaded and use of mobile games easier than ever, and the mobile gaming industry should grow more than 10% per year to hit the $ user 6.3 billion in spending by 2011, a report from Gartner.
52% of players cited "distraction issues of daily life" as the top benefit derived from games for mobile phones, followed by "relaxation and stress relief" (40%) and "best humor" (12%)-52% of gamers said Moreover, they play mobile titles during working hours and 14% selected "during my work day, when I need a little break" as the time when they most often play games on your phone.
60% of all mobile players cited "while waiting for an appointment" as a time when they play mobile games, with "during the day during the week" selected by 34% of respondents and "when traveling on vacation" and "the weekend" tying for third with 25% each.
The information solutions group study reports that 59% of AT&T players to play games on your phone at least once a month and 40% said they play weekly or more often-41% said that played at least once per month. 91% of mobile gaming sessions last for less than 30 minutes, and extend the 62% less than 15 minutes in total, 71% of gamers play games on your mobile phone for less than one hour per week, while 52% of people who play daily said that they play by three or more hours per week.
Asked to name "games you enjoy playing on your cell phone", 20% of the players AT&T cited the Tetris Bejeweled, followed by 18% and 17% in patience. Puzzle genres popular games topped at 66%, followed by the card/casino titles in 51%-board games won 15% of the votes, with action/adventure, trailing 11%.
86% of mobile gamers also play video games on one or more other devices, with 76% of players playing on computers, 41% in consoles and 24% on portable devices.
17% of mobile gamers consider their phones your main game device.
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